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Old Nov 14, 2005, 03:31 AM // 03:31   #41
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Quote:
Originally Posted by Alone)
Erase all gold? Really now. If you were to work for something really hard, something to save up for, and then lose it all, how would you feel?
since i didn't lose any items in my inventory or stash i wouldn't care. that's armor i don't have to buy, weapons to find (if you did there is still collectors), or runes to buy.

the price of items would be determined by how much gold people have. since no one has any they would be dirt cheap. if minimum party size was implemented then solo farming wouldn't pump masses of gold into the market. erase the gold, add minimum party, and whoala bots are now very ineffective with no gold to fund their ebay sells.

think of it just like your money system. your government prints only a certian amount of new money each year. that controls inflation b/c price is determined by how much cash people have and are willing to pay for something. now think of each person had the ability to conterfiet money and make it for them selves very fast. now that everyone has more money things will cost more b/c more people can afford to pay that higher price.



Quote:
Originally Posted by Alone)
So far, prices I feel will raise dramatically. However, that means more people will have less money later on, and therefore stop buying. So prices MIGHT drop down in a few weeks or so.
few factors that will make prices rise.

panic is the main one. people are uncertian how to make money and if you do it will be considerably slower than anything we have had before.

people will be safeguarding their money for a while. until they figure out how to make it. personally i'm saving for chapter 2. fow armor isn't the end of it. 3 more gods in toa to go through.

less gold entering market.

Last edited by twicky_kid; Nov 14, 2005 at 03:37 AM // 03:37..
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Old Nov 14, 2005, 03:53 AM // 03:53   #42
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Hmmm Whatever happened to the auctionhouse idea. When the game first came out this was a big issue that people. Maybe those guys have all left. There is no way you can take away all gold without having a riot and massive amounts of drops its not good for buisness-it wont happer. Fixing the economy while its running is a real pain closer to impossible than anything else. Ild rather see them take little steps that build up instead of reacting to everything. I think a tradehouse would be great because it would allow casual players to read the market and get their goods out instead of wandering LA or the websites. When people dont have to worry about the trading they can spend more time playing. Personally i think it would be interesting to see Guilds able to own tradehouses(using sigils to set one up) but thats just off the top of my head, i should think about it more.

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Old Nov 14, 2005, 05:44 PM // 17:44   #43
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Quote:
Originally Posted by twicky_kid
the price of items would be determined by how much gold people have. since no one has any they would be dirt cheap. if minimum party size was implemented then solo farming wouldn't pump masses of gold into the market. erase the gold, add minimum party, and whoala bots are now very ineffective with no gold to fund their ebay sells.
The absolute (#) price would be lower, correct. However, the VALUE of items would not change. Erasing all gold means nothing. For example, in the US it's $1 to buy a bag of milk. The same bag of milk goes for 120 yen in Japan. Before the wipe, a shield might sell for 10k. After the proposed wipe, the same shield may sell for 500g, but 500g will be a lot of money to you then.

Ultimately how much you have to spend is how hard you're willing to work for it, as in real life. If you spend more time farming, you have more money. If you work hard in real life and don't have hours of game time at your disposal, but still want to have a kick-butt character when you do, you realize that 6$ for 100k on ebay isn't a whole lot to spend for what could be several hours of farming. (Basically you're paying someone 6$ to do the "chore" of farming for you - how long it takes them to acquire it is their business).

What you are suggesting is a means to bring the ultra rich into the range of the mediocre player (i.e. everyone can get rich quick). This will never work in a MMORPG if it is to be successful.
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Old Nov 14, 2005, 06:42 PM // 18:42   #44
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Erase All Gold In The Game

Most foolish idea i've ever heard. You can't introduce a system of monetary value into an economy and then one day completely remove the back bone from which that economy survives. You'd essentially drop the game into a depression period...surely that isn't the outcome you are looking for, but it's exactly what you would do.

People Can't Farm Anymore

Stupid people can't farm anymore. From the people that I've talked to that continue to play PvE I've heard that not only is farming still possible but for many many mobs/locations it is in fact easier now because AoE damage(when used correctly) can act as a defense as well as an offense.

Farming Ruined The Economy

This statement showcases a brutal misunderstanding of common economics practice. Supply and Demand isn't a difficult concept to understand. The more someone wants/needs something the more they are willing to pay for that item/service. If the supply is high(farmers bringing items into the economy) and the demand is low(more people farming and selling than people buying) items are sold at cheaper rates. Farming is the reason items stay at relatively reasonable prices. Situational example: I find a 15>50 Giant Slayers Hammer(Gold) Perfect Sundering Perfect Fortitude....as the economy was before the patch this Hammer is decent at best(because Slayers Hammers weren't desireable)...with the new patch this weapon because all but invaluable. It has the perfect dmg modifier(in most people's minds)...the perfect Sundering mod and the perfect Fortitude mod. With the decrease in farmers bringing similar items into the economy on a regular basis I could realistically charge you an arm and a leg for this Hammer. Take a look at American Gas Prices over the last few months...the supply can't keep up with the demand hence the drastic rise in price.

No...I do not farm. But at the same time I have nothing against the people that enjoy it and wish to do it. It is their choice...and the reality of it is that it decreases prices...Over-Supplying an economy isn't a bad thing in a video game. The only thing it will do is drop prices.
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Old Nov 14, 2005, 06:43 PM // 18:43   #45
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I can see and agree with the minimum party limit. would be more fun. I think its just kind of ironic that ANEt is being Hyopcritical about things. Look at their FF#61 or whatever it was that delt with farming. anet has no problem with the honest farmers or farming in general, but they continue to do EVERYTHING in teir power to nerf farming in any way possible, thus breaking the economy and game even further. first drop rates, then spells, now all aoe. what next? remove armor? remove runes? limit runes so that the invincimonk cant work? ITS all bs and u know it. Personally i dont have an invincimonk, dont want one, but my w/r works just fine for soloing with the build i use, even after the patch. wait i said too much here comes my account nerfed.......

And the idea of erasing all gold and having everyone start over is Crap. If i have to start the almost 1k hours i have over my 3 chars i play, then im gonna throw this game in the trash as would 90% of the gw population if they were forced to do that. I worked my ass off for the things that i have and aquired them all legitly, so no im not gonna look lightly on someones idea that "oh lets just make u start over"
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Old Nov 14, 2005, 07:01 PM // 19:01   #46
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Yeah, lets not erase gold, but instead have affirmitive action for all those who could'nt solo underworld and get those pricey ecto drops and buy their fow armour.

Also, about those prices. I'm guessing that if they go high enough that people won't be able to afford them, the prices will drop. Because no one is going to be like a car salesman and wait in lion's arch for maybe days for someone to buy his 100k bow string.
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Old Nov 14, 2005, 08:16 PM // 20:16   #47
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Quote:
Originally Posted by calamitykell
I don't want capitalism in my games. I'm a communist. From each according to his abilities to each according to his needs. Maybe that would help, but probably not since people see the word 'communism' and get all foamy-mouthed.

I'd still take capitalism. While communism is a more fairer system, it's real life track record isn't very good and capitalism fits in better with adaptation and survival of the fittest as far as humans are concerned.
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Old Nov 14, 2005, 10:42 PM // 22:42   #48
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If you remove all gold, I will not be upset. I am pretty much out of gold now. That is because I bought up all the weapons that my Warrior needed at the time, including Sup Abs. The problem is, for those with stockpiles of stuff (not gold but worth gold) the money reset will only set them back a few pennys.

If I had 500plat and we were facing a gold reset, I would buy up all the Ecto, Saphire, Rubies, and Shards I could afford. My money would be protected and en the end I would still have the purchasing power to get anythign I want.

I think reseting all the gold is a really bad idea. Just let the supplies in storage dwindel down after they permanently kill farming.

Otherwise, A.Net will be sure to loose customers of chapter 2.
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Old Nov 14, 2005, 10:49 PM // 22:49   #49
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A lot of people are making assumptions about long-term influences in the game economy, after only 2 days of the update. More time must pass before the val of money can be evaluated.

Remember if the supply of gold decreases, the value of a gold piece will increase, so a mod which used to cost 15K, might now cost only 10K for example.

I'm not saying this or that will be the case, merely that many assumptions about item prices due to farming before/after the patch might only be temporary fluctuations and the long term effect may be different. For all we know ANet might still further increas (or decrease) quality of drops.
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Old Nov 14, 2005, 10:59 PM // 22:59   #50
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As an active trader, I too have noticed the recent run-up in prices, especially for upgrades.

The thing is that there are just as many sellers as before, and I see very little buying going on (maybe the hangover effect of knowing that a week ago these items were selling at half of the current asking price).

I have a feeling that the sellers will come back down as they (and their botters) realize that the buyers are just no longer there - demand will continue to remain at the same level or decline, so the sellers will have to adjust their prices accordingly.
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Old Nov 14, 2005, 11:01 PM // 23:01   #51
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ROTFLMFAO! Remove all gold from the game, so we all have to start over. Ya, you and the 10 or 20 people left who would still be willing to play!
While we're at it..why don't we reset all the chars too...and remove everyones fame and faction. That way we're all on an equal playing field, not just financially.

And not to let the cat out of the bag so to speak. But if you think about it for a fraction of a second, the idea of forcing you into a group (as in a minimum # required) would achieve absolutely nothing. It would be nothing more than a gigantic waste of anets times and effort to implement. And that's all I'm willing to say on that issue.

Last edited by Swehurn; Nov 14, 2005 at 11:13 PM // 23:13..
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Old Nov 14, 2005, 11:11 PM // 23:11   #52
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o_0

if all my gold that ive worked soooooo hard for was gone.... there would be hell to pay.

o_0
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Old Nov 15, 2005, 12:10 AM // 00:10   #53
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Remove the gold and something similar will take its place, steel or hides or something.
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Old Nov 15, 2005, 05:01 AM // 05:01   #54
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Surely the answer to the pitiful drops is simple - allocate things like ecto/shards like quest items are - if one drops, then everyone in the party gets the same drop. That way no one who prefers playing in a party with other players or henchies is at any disadvantages and solo players can still carry on. As it stands, the ways drops are allocatted is stupid and unfair - I've seen 8 ecto drop in one party trip, yet only two players benefitted by getting 4 each - hardly fair on the other six who have put in just as much time and effort for no reward.

I'd also like to see the decent weapons available as high end quest rewards targetted towards your character type and not just random drops to give those that don't enjoy farming endlessly a chance to get them - still have to work for it after all, and its a lot better than useless XP and skill points (yes useless, when you have more than you need - my ele has every ele skilll and elite, and the 2nd profession skills/elites I wanted, yet I have over 60 skill poiints that are totally useless to me, and just keep getting added too as I do quests - I'd much rather a quest reward), so will make GW more replayable with different characters as your quest reward will be different.

Eg. A ranger primary would get a choiuce of bow designs and damage bonus to choose from so could get the exact type of bow and bonus they wanted, and then add whatever grip and string they wanted after. I know this is similar to collectors items - but I've yet to find a collector who'll let me have a dead bow with damage 15% always and -10 armour penalty). I think this would be a better type of reward for quests like The Titan's Soiurce or Final Assault - both hard to do, more so as each has 4 hard quests to completre before you get them, than just pointless XP and yet more skill points. For quests that can be re-done over and over like the UW/FoW give a choice of reward, eg. Do the reapers restore the 5 monuments quest and you can choose an eternal bow or storm bow if a ranger, or any superior rune your character can use if you already have the weapon(s) you want or alternatively allow special points to accumalate like faction does for pvp players, but that allows pve players the chance to get what they want the same way..
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Old Nov 15, 2005, 06:49 AM // 06:49   #55
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Quote:
Originally Posted by Pompeyfan
Surely the answer to the pitiful drops is simple - allocate things like ecto/shards like quest items are - if one drops, then everyone in the party gets the same drop. That way no one who prefers playing in a party with other players or henchies is at any disadvantages and solo players can still carry on. As it stands, the ways drops are allocatted is stupid and unfair - I've seen 8 ecto drop in one party trip, yet only two players benefitted by getting 4 each - hardly fair on the other six who have put in just as much time and effort for no reward.
Here is your answer to the underworld farming senerio. If an Ecto drops all party members get one. You could lower the drop rate and still keep people happy. I am personally sick of countless trips to the Underworld netting me 4 ecto. That inclues many 5, 4, and a 3 man trip or two.

Good suggestion!!
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Old Nov 15, 2005, 07:07 AM // 07:07   #56
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Quote:
Originally Posted by Fantus
If you want to completely destroy the game in a fraction of a second, you could also drop a nuclear bomb into A-Net's Datacenters. Although your idea is almost as good at that and doesn't leave any nuclear waste..


*shakes head*
LMAO this is true. Erasing ONLY gold would mean people with deposit of ecto would be rich off their @$$. Erasing ecto would mean people with deposits of rare weapons [crystals] ~ several people would then became supreme overlords. [yes 'nominal' prices of these would drop but the real prices would stay the same. Their rarity would still stay high and once the econmy got back on it's feet the nominal prices will rise again]. (What Jurg was meaning to say] Failing this, you could try resetting; however, that would be the worst idea in the whole world but you can't do that to an MMORPG.

Tampering with someone's personal account is NEVER a good idea. Some people will loose 1000K. Some will loose 100g. It's just not fair. Honest people who teamed up and farmed in groups of 8 to get that 1000K are going to loose it along side with ecto farmers who got it in 1/20th the time.
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